TGDebugFlag
enum TGDebugFlag {}
Debug flags to render additional information about various map components
-
While on, the set of tiles currently being drawn will not update to match the view
Declaration
Objective-C
TGDebugFlagFreezeTiles = 0Swift
case freezeTiles = 0 -
Apply a color change to every other zoom level to visualize proxy tile behavior
Declaration
Objective-C
TGDebugFlagProxyColorsSwift
case proxyColors = 1 -
Draw tile boundaries
Declaration
Objective-C
TGDebugFlagTileBoundsSwift
case tileBounds = 2 -
Draw tile infos (tile coordinates)
Declaration
Objective-C
TGDebugFlagTileInfosSwift
case tileInfos = 3 -
Draw label bounding boxes and collision grid
Declaration
Objective-C
TGDebugFlagLabelsSwift
case labels = 4 -
Draw tangram infos (framerate, debug log…)
Declaration
Objective-C
TGDebugFlagTangramInfosSwift
case tangramInfos = 5 -
Draw all labels (including labels being occluded)
Declaration
Objective-C
TGDebugFlagDrawAllLabelsSwift
case drawAllLabels = 6 -
Draw tangram frame graph stats
Declaration
Objective-C
TGDebugFlagTangramStatsSwift
case tangramStats = 7 -
Draw feature selection framebuffer
Declaration
Objective-C
TGDebugFlagSelectionBufferSwift
case selectionBuffer = 8
View on GitHub
TGDebugFlag Enumeration Reference
