TGDebugFlag
enum TGDebugFlag {}
Debug flags to render additional information about various map components
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While on, the set of tiles currently being drawn will not update to match the view
Declaration
Objective-C
TGDebugFlagFreezeTiles = 0
Swift
case freezeTiles = 0
-
Apply a color change to every other zoom level to visualize proxy tile behavior
Declaration
Objective-C
TGDebugFlagProxyColors
Swift
case proxyColors = 1
-
Draw tile boundaries
Declaration
Objective-C
TGDebugFlagTileBounds
Swift
case tileBounds = 2
-
Draw tile infos (tile coordinates)
Declaration
Objective-C
TGDebugFlagTileInfos
Swift
case tileInfos = 3
-
Draw label bounding boxes and collision grid
Declaration
Objective-C
TGDebugFlagLabels
Swift
case labels = 4
-
Draw tangram infos (framerate, debug log…)
Declaration
Objective-C
TGDebugFlagTangramInfos
Swift
case tangramInfos = 5
-
Draw all labels (including labels being occluded)
Declaration
Objective-C
TGDebugFlagDrawAllLabels
Swift
case drawAllLabels = 6
-
Draw tangram frame graph stats
Declaration
Objective-C
TGDebugFlagTangramStats
Swift
case tangramStats = 7
-
Draw feature selection framebuffer
Declaration
Objective-C
TGDebugFlagSelectionBuffer
Swift
case selectionBuffer = 8